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Render Engines is dependent on GPU performance. Since GPU-Render Engines use the GPU(s) to render, technically, you should go for a max-core-clock CPU like the Intel i9 10900K that clocks at 3,7GHz (5,3Ghz Turbo) or the AMD Ryzen 9 5950X that clocks at 3,4Ghz (4,9Ghz Turbo).Īt first glance, this makes sense because the CPU does help speed up some parts of the rendering process, such as scene preparation. The advice (if possible) is to learn to use both of them, so you’ll be able to use them on specific occasions. In short, VRAY and Octane have very different characteristics and every one good depends on the situations. You can get real results with both engines, however by using VRAY this operation may be far more difficult and not intuitive, particularly for the less experienced users.įinally, as far as network rendering, the advantage of choosing Octane is that of using only the video card for ( che e’ secondary pc) secondary computers: it’ll only be necessary to buy the software license, however not those for the plugins.
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Other benefits of Octane are lighting, camera, and exposure. On the other hand, as for the utilization of memory, VRAY appears to prevail, because it uses RAM rather than the limited VRAM.
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This could only be eliminated with lots of work and effort when using VRAY. However, based on the configuration of the renderings, Octane is better because it allows getting satisfactory results even with a lot simpler settings furthermore as avoiding all issues (being an Unbiased motor) like spots or flicker. VRAY is considered the foremost flexible engine because it allows recreating any kind of scene and supports many different tools and plugins, however, additionally several materials and mappings, whereas octane is much more limited.
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